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坦克世界年末出瑞典車 5月29日你問我答

發布時間:2016-05-31 10:27 來源:土星沒有土

  Stanislav Kargin (Veider)/ Game designer answered on the stream of T_killa aka Tenb_:

  Stanislav Kargin (Veider)/游戲設計師,在T_killa(Tenb_)的直播上回答的問題:

  -The object 268 Variant 5 won’t be a standard vehicle (won’t belong in a tech tree), the devs are unsure of what it will be (Premium or Reward).

  268工程V5肯定不是銀幣車(不會出現在科技樹中),現在還沒定下來到底要怎么辦(金幣車還是禮品車)

  -“New maps are being developed, I saw them, they are good.”

  “有在開發新地圖,我看到了,挺不錯的”

  -Someone said that we all (WG) play Dota, this is untrue.

  有人說我們(WG的人)都在玩Dota,扯淡去吧。

  – AMX M4 mle 49 will be sold on Premium Shop.

  AMX M4 mle 49會在商城中進行銷售(外服)

  -Grile 15 statistics have gone down after 3 days, it’s at 49 % WR now.

  蟋蟀15的數據在三天后開始走下坡了,現在的勝率只有49%

  -People say that tier 9 and 10 Czechs are over buffed, it’s not true.

  有玩家在說9級和10級的捷克車被Buff過頭了,這是不對的

  -We have plans to add new branches of tanks.

  有計劃加入新線

  – ISU-130 (vehicle for moderators and volunteers) will be buffed in the next patch.

  ISU-130(版主和社群志愿者的獎勵車)會在下個補丁中被Buff

  -We have made a decision about tier 8 LTS teaming up with tier 10 SPGs (Platoon bonus/penalty), we will fix it.

  我們針對8級輕坦和10級火炮組隊的問題已經做出了最終決定(組隊獎勵/懲罰),我們會修復這個問題的。

  -Chinese tanks are good, its people who have an aversion to them, they have good stats, especially the MTs.

  中國車其實挺不錯的,只不過是玩家討厭他們而已,它們的屬性都不錯,尤其是中坦的。

  -We have plans to “smooth” some places in Prokorovka, but nothing too drastic.

  我們有計劃要把普羅霍洛夫卡其中的一些地方給“撫平”,但是不會特別的明顯就是了

  – I don’t know anything about Minsk and Keningsberg maps.

  我對于明斯克還有柯尼斯堡這兩張地圖一無所知。

  – Type 59 stats haven’t changed since we removed it from Premium Store.

  59式的數據自從下架了以后就再也沒改過

  -We are discussing to change Aid and Repair kits to be like in Wows.

  我們在討論要不要把急救和修理包改成WOWS那種形式的

  -Its possible to give players the ability to choose 2-3-4 maps, we have discussed this seriously but never reached a consensus because it has its advantages and disadvantages.

  是有可以讓玩家挑選2~4張地圖(不去進行游玩)的可能性的,我們曾經很嚴肅的討論過這個問題,但是永遠沒能夠得出一個結論,因為這么做有利有弊。

  -After the Arty rebalance, we will monitor closely and if we notice that TDs are overcrowding the MM we will react immediately.

  在火炮重平衡之后,我們會嚴密監測數據,如果有大量TD涌入MM的話我們會立刻做出反應。

  -Swedish vehicles will come at the end of this year and will have unique tier 10’s.

  瑞典車輛今年年末就出,會有很獨特的10級車。

  Storm Answers:

  Storm的一些回答:

  -Player whines that the new stats display takes too much space and the colours distract him. – Storm says that players can get the old stats display on settings.

  有玩家在抱怨說車庫中的新的屬性展示占用空間太大了,那些各種各樣的顏色會使他分心——Storm對此表示在設置里面可以啟用舊的屬性界面。

  -”What’s that green line?”-”Ping-meter.”

  “那條綠線是個啥?” “延遲指示器”

  -“Have have you done aka what’s the situation on the new spotting system?”-We didn’t make a new one, we just tried to change the old one. It’s in ASAP state. (RG: Ctacello remembers that they added this on TestServer around 2 years ago and it was full of bugs)

  “那個新的點亮系統怎么樣了?”

  >>我們沒弄新的,只是改動了原來的那個而已。只要做好了馬上就會放出來。(RG:Ctacello記得他們兩年前在測試服上實裝了那套系統,bug太多了)

  -The dev team is aware of the bug where it shows destroyed vehicles as living ones in the minimap but it’s not a priority.

  開發團隊知道那個會把被摧毀的車輛在小地圖上顯示成存活的車輛的bug,但是修復的優先級不是很高

  -Players complain that the matches are highly unbalanced (2-15) and are ending pretty quickly (in less than 5min) and they ask if Storm is planning to analyse and fix it? -Storm: “I gathered feedback from the last 4 years on the average battle time, average player survivability and statistics don’t confirm that aka nothing has changed.”

  有玩家在抱怨說比賽明顯不平衡(最后打成2-15),而且很快就會結束(5分鐘之內),他問Storm有沒有計劃要分析并且修正這個問題?——Storm:“我收集了過去四年的平均戰斗時長,玩家平均的生存率的數據,并不能確認你所說的這種情況。什么都沒變。”

  – Many different players and unrelated to each others keep on complaining about the battles ending quickly. -Storm says that also many different and unrelated players wrote to him saying that “IS-6 transfer to HD was shit”. However after a careful analysis, the stats gathered don’t confirm the accusations. “What you want me to do?” He asked.

  許多玩家都在抱怨戰斗時長果斷的問題

  >>Storm說也有很多玩家跟他講“高清過的IS-6就是坨屎”。然而在仔細的分析過數據之后,他們并不能確認這個情況。“那你想讓我怎么辦,講道理。”他說。

  -After players kept on whining that it was MM’s fault that the battles are ending too quickly and Storm said: “Players always whine. It’s true I’m not joking. And I have to filter the whining from the real issues – It’s difficult, tedious and takes time, unfortunately.”

  在玩家不停的抱怨說是其實是MM導致的戰斗時長過短以后,Storm表示:“玩家一直都在噴,沒錯,不開玩笑。我必須要從這一大堆噴子中找出真正需要解決的問題—很難,很無聊,很花時間。”

  -Players then try to put the guilt on the maps like Erlenberg. -”When I made the analysis the maps were part of the study.”

  然后玩家就把鍋丟給了地圖,埃勒斯堡這種

  >>“我在收集和分析數據的時候已經考慮到了地圖的原因了”

  -Player complains that with the platoon penalty is harder to complete the mission that requires killing higher tiers. -Storm: “Are you not aware how MM works?”

  玩家在抱怨說組隊懲罰導致那些需要擊殺高級車的任務變難了。

  >>Storm:“你是不知道MM是怎么回事嗎?”

  -There’s a bug where the enemy tanks are not showing their outline red colour and Storm said: “I confirm this bug and we will fix it.”

  有個Bug會導致敵方坦克的輪廓不會顯示,Storm說:“的確有這個Bug,我們會修復的。”

  -The dev team doesn’t want to incorporate into the game the mod that gives statistics for the session because if players have a series of losses it can become demoralising. – “If you have a long series of wins you can feel it- it will make you happy but if you see losses in statistics it will be demoralising.”

  開發團隊并不想把那個會顯示你當前這一次游戲的總數據的mod加入到游戲中,因為有玩家連跪的話會導致玩家很不開心——“如果你連勝的話你會懂的——你會很開心,但是如果你在數據中看到了你的敗場,你就會很不爽。”

  -Player noticed that Dicker Max shows -14 of Gun Depression and asks if WG made a mistake or if it’s a hidden nerf. -Storm answers that it’s just numbers being rounded.

  有玩家說大麥克斯的俯角只有-14°,在問是不是WG除了錯還是他們偷偷把大麥砍了。Storm表示說這只是數字四舍五入方面的問題而已。

  -Player complains that he has problems in desert maps and he has XVM mod. Storm says that 99% of the crashes are due to player’s mod usage and advice people to launch the client in Safe Mode.

  玩家抱怨說他裝了XVM以后會在沙漠地圖上報錯。Storm說玩家上報的99%的客戶端崩潰的問題都是Mod導致的,他建議大家使用安全模式進行游戲。

  想要了解坦克世界9.15版更新的內容嗎?請關注52gg游戲平臺。

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